Module 6 Project

 

Movie Money

 

Project Overview

 

Purpose

 

In this project you will relate and explain the concepts from Module 6 to the revenue from movies.

 

Process
 

Towards the end of each lesson, under Project Connection, you may be prompted to complete a part of the Module 6 Project. You can access the entire project here at any time.

 

Make sure to save all work from each Project Connection in your course folder. You will submit your entire Module 6 Project to your teacher at the end of Module 6. Check with your teacher about how you should submit your project work before you begin the project.

 

Presentation

 

The most important part of your project presentation is clearly explaining and supporting your reasoning with relevant visuals and calculations. Make sure to show all your work.

 

You can choose any format you prefer for the final presentation of this project. Some options include a written document, virtual or real poster, website, video, oral report, or slideshow presentation.

 

Project Introduction

 

This is a photo of popcorn and an admission ticket.

iStockphoto/Thinkstock

Do you enjoy watching movies at the movie theatre? Do you have a favourite movie? Many Canadians and Americans go to movie theatres as a form of entertainment. Have you ever wondered how much money a particular movie makes? The revenue for each movie is recorded and is used to judge whether or not a movie is successful.

 

In this project you will study the revenue of movies and how movie revenue can be related to exponential and logarithmic functions.



textbook

Read “Unit 3 Project: At the Movies” on page 331 of the textbook. This will give you a brief overview of the project.

 

Part 1: Modeling a Curve

 

Read “Project Corner: Modelling a Curve” on page 357 of the textbook. Answer the questions about the revenues for Avatar, Black Knight, and Titanic in the textbook reading.

 

course folder Save your responses in your course folder. Then return to Lesson 1.

 

Part 2: Modelling Data

 

Activity 1


textbook

Read “Project Corner: Modeling Data” on page 403 of the textbook. Answer the questions in the textbook reading.

 

Activity 2

 

This is a photo of a film reel and a movie ticket.

Hemera Technologies/Photos.com/Thinkstock

Movie theatres use state-of-the-art sound systems to fully provide the sound of a movie. The intensity level, β, in decibels (dB), of a sound is defined as  where

  1. Determine the decibel level of an action movie in a theatre that has a sound intensity of 0.01 W/m2.
  2. The decibel level of a romantic comedy can be 75 dB. How many times as loud is the action movie compared to the romantic comedy?
  3. A horror movie is 45 times as intense as the sound of a romance movie, which has a decibel level of 65 dB. Determine the decibel level of the horror movie.

course folder Save your responses in your course folder. Then return to Lesson 5.

 

Part 3: Research Movie Revenues

 

Activity 1


textbook

Read “Unit 3 Project Wrap-Up” on page 421 of the textbook. Answer the questions in the textbook reading.

 

Activity 2

 

This is a photo of a movie theatre entrance.

Getty Images/iStockphoto

For a particular movie, the function that describes the cumulative box-office revenue is R = −90(0.6)w + 90. Using an algebraic method, determine the week number when the revenue would be $88.5 million.

 

Conclusion

 

Write a brief conclusion to your Module 6 Project. Include a personal reflection of what you feel you learned from the project during and after its completion. Be sure to explain why you feel the way you do.

 

course folder Save your responses in your course folder. Then return to Lesson 6.

 

Project Assessment

 

Your Module 6 Project will be evaluated by your teacher using the evaluation guidelines in the project rubric. Read the rubric carefully. Make sure you are aware of how you will be assessed. You can print or save a digital copy of the Module 6 Project Rubric as a guide to help you complete your project.

 

Don’t forget to submit your completed Module 6 Project to your teacher at the end of Module 6.