Module 1: Function Transformations

 

Discover
 
Try This 1

 

Projectile motion simulators like the one that follows are common. Open “Golf Range” and experiment with the effects of using different angles and initial speeds. Turn on “Show paths” to see the trajectory of your ball. Press play button to shoot and repeat button to swing again.

 

 

This play button opens “Golf Range.”

Screenshot reprinted with
permission of ExploreLearning



  1. What general shape does the path always take?
  2. How does changing the speed or angle affect the shape?
  3. How can the path of a projectile be transformed into the path of another projectile?
  4. The projectiles in the simulator all followed a parabolic trajectory, which can be modelled by y = x2 after various transformations.
    1. Open Projectile Equation Matcher to explore the equations of these parabolas. The function  is given in red and its values of a, b, h, and k can be manipulated.

       
      This play button opens Projectile Equation Matcher.
    2. Select projectile 1.
    3. Use the sliders to match the red function to the green projectile 1.
    4. Complete the following table.

      Projectile

      Value of

      a

      Value of

      b

      Value of

      h

      Value of

      k

      Description of How f(x) = x2 Was Transformed

      1

       

       

       

       

       

      2

       

       

       

       

       

      3

       

       

       

       

       

      4

       

       

       

       

       

course folder Save your responses in your course folder.

 

Share 1

 

With a partner or group, discuss the following question based on the table you created in Try This 1:

 

Is it possible for more than one equation to match a projectile path? Explain.

 

course folder If required, save a record of your discussion in your course folder.